This website showcases fan-fiction following ongoing story arcs based from the Star Trek Online interactive universe.
We follow the stories of a variety of characters based out of the in game fleet known as Alliance Central Command ( boq botlhra'ghom ).
These are the fan fictional stories.
Writing for Fun, Everyday Gamers
This website will also offer writer perspectives, both behind the scenes of our own stories.
Also showcases our perspectives as regular players of Star Trek Online.
Writing 30+ years
Before this blog, Star Trek: Frontiers existed as an interactive shared universe based in Star Trek.
Spawned from another such group called alt-starfleet-rpg, the stories were play-by-email (PBeM) which spanned across several different writing chapters ... all playing in the same fictional sandbox.
Those stories also were based around the dawn of the 25th century. Some of those characters born 30 years ago exist still in our stories today.
Recovered sensor frames are incomplete—resolution degrades under its own data load—but what remains suggests structure.
Not mechanical.
Not random.
Something that moves with intent.
The vessel reported a near-passing event.
No collision.
No impact.
Just proximity.
Then the ship went dark.
A Bastion response wing was dispatched from Hell’s Keep, led by the U.S.S. Bearcat (NCC-75684), under the command of Captain K’vahlyn Zryyshan.
They arrived four minutes later.
The distortion was gone.
The ship remained.
No hull damage.
No weapon signatures.
No visible cause.
But its energy profile had changed.
“It wasn’t drained in the way we understand energy loss,” Captain Zryyshan stated during a restricted briefing later shared in part with Harbor Signal. “It’s more accurate to say the energy was… taken out of the system’s ability to use it. Like it had been translated into something else.”
The Bearcat recovered all surviving crew.
No fatalities were reported.
But the crew’s accounts are… consistent in one way:
They do not describe an attack.
“If it was hostile, we’d have seen damage,” Zryyshan said. “What we saw instead was interaction. Targeted. Controlled. And it stopped when the ship stopped being… interesting.”
Bastion analysis teams have since reclassified the incident:
“Predator is a convenient word,” Zryyshan noted. “But predators hunt to kill. This didn’t. It responded to conditions. That’s a different kind of problem.”
The Bearcat conducted extended scans of the surrounding region.
Results were inconclusive.
Or perhaps more accurately:
They returned too many valid interpretations to resolve into one.
ISAP remains in full effect.
It always will.
But after this incident, its purpose feels less like enforcement…
…and more like acknowledgment.
We like to think it exists to keep us out.
To define a boundary.
To maintain control.
But what if that’s not what it’s doing?
What if ISAP exists because:
Beyond a certain point, we are no longer operating in an environment built for us—
—and we are no longer the only things moving through it.